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 Post subject: How can we reduce wake ?
PostPosted: Thu Feb 11, 2010 5:55 pm 
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Joined: Thu Feb 11, 2010 5:13 pm
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How can we reduce wake ?


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 Post subject: Re: How can we reduce wake ?
PostPosted: Sat Mar 13, 2010 12:50 pm 
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Joined: Sat Feb 13, 2010 7:59 pm
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It would be more helpful to answer your query if it is more specific.
Anyway, recently found the following article.
This is not a way to reduce wake but to reduce the air bubbles trapped in the wake so that the ship cant be ealisy detected from air.

Removing a Ship's Wake

The US Navy has patented a technique that could make ships harder to find by eradicating the telltale bubbles as soon as they appear. As a ship pushes its way through the sea, pockets of air get trapped in the water flowing around it. These bubbles get caught up in the strong counter-rotating currents created by the propellers. Big bubbles stay in the wake for a relatively short time because they are more buoyant, but smaller bubbles can be caught in the wake for a really long time. It's those small bubbles that make ship wakes easy to spot from the air because they scatter light well.

In a test to remove bubbles, a series of transducers that pumped 1-megahertz acoustic waves into water in a tank were used. These waves interfered with one another, producing a three-dimensional grid of high and low-pressure pockets. It was found that small bubbles - about 0.2 millimetres across drifted into the low-pressure regions where they formed bigger bubbles, about 1.5 millimetres across. This gave them enough buoyancy to float to the surface.

A research group at the University of Michigan in Ann Arbor that has studied ship wakes for the US Navy says bubbles in the wake can be a significant problem - they are as long as a kilometre for some military vessels. Radar systems mounted on satellites can also detect ship wakes, but for pilots hoping to intercept ships, real-time identification is vital.



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 Post subject: Re: How can we reduce wake ?
PostPosted: Fri Mar 19, 2010 9:25 am 
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Thanks for clearing my queries.


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